![]() Voyager travels 2 light years in 2 hours when responding to a distress call. Harry Kim gives a current speed of 2 billion kilometers per second, about 6,667c.Ĭhakotay states that at Voyager's maximum warp, a 40 ly trip would take five days which is just under 3,000c. ![]() It takes Voyager two days at high warp to travel 15 Light-years. Using an exotic fuel, the USS Equinox supposedly traveled 10,000 ly in about 2 weeks, for a speed of 260,893c. It should be noted, however, that there is no actual evidence that USS Equinox achieved such speeds other than a statement from Captain Ransom, a known liar and murderer.Ī 132 light-year side-trip to investigate a planet would require two months round-trip at "maximum warp". When Janeway asks how quickly Paris can get Voyager to an asteroid 3 ly away, Paris replies 2 hours. ![]() The "How fast can you get us there?" question suggests top speed. The Enterprise (NX-01) took seven weeks to reach the Delphic Expanse. The Enterprise (NX-01) travelled 4 Light Years in 3 days. The Enterpise (NX-01) traveled 5.2 Light-years in 3 days. The Enterprise (NX-01) has become capable of Warp 5.2. a commercial break.Spock predicts that the Enterprise can travel 990.7 ly in 11.33 hours at warp 8.4, for a speed of 766,503c. If your players ask how long it takes to get from point A to point B, I advise telling them it takes however long they need to run to the restroom and get a refill of their drink and snacks. It was just Zip and they were there.Īt the end of the day, my overall point is to not get bogged down in this minutia. Now we know for a fact that DS9 didn’t spend anywhere from a quarter of a year to 6 years on that trip. The Runabout’s normal cruising speed is Warp 2 (a travel time of 6 years, 9 months, 2 days, 17 hours, 54 minutes). Can a Runabout maintain that speed for that long? I mean even a Galaxy-class with a maximum warp speed of 9.6 (for 12 hours) would take 12 days to make the trip. The runabouts have a maximum speed of Warp 5 which would take the trip 3 months, 24 days, 17 hours, and 13 minutes. Fast forward to “ Deep Space Nine“. In the episode “Tears of the Prophets” (DS9 S06E26) set in 2374, Captain Sisko and Jake took the Danube-class Runabout Rio Grande to Earth, a distance of 67.17 light-years, after the death of Jadzia Dax. ![]() So, let’s say that it was based on the TNG scale of Warp, at her standard cruising speed of Warp 4.5 it would have taken 257.36 days to make the trip (or 158.9 at Warp 5.2)īut the Warp Speed inconsistency doesn’t stop there. Now, I can hear some of you saying “But Mark, the speed of the NX-class was based on the TNG scale.” You know what, you may be right. Even if the Enterprise was able to maintain the top speed of Warp 5.2 for that long, it still would have taken 275.35 days to deliver Klaang home. So, let’s say the Enterprise traveled at her standard cruising speed of warp 4.5, which means the trip from Earth to Kronos would have taken 1.16 years (424.85 days). Her standard cruising speed was warp 4.5. The Enterprise‘s maximum speed was warp 5.2, and the NX-class was the first Earth vessel to achieve warp 5.06. Most published maps put that distance as 106 light-years. In “Broken Bow” (ENT S01E01) the NX-01 Enterprise travels from Earth to Kronos. There are several examples in the series of how they do this. ![]() It has always been my contention that Warp Speed moves our players along at the ‘ Speed of Plot‘. Let’s take a moment to talk about Warp Speed and how the television series completely ignored actual Warp speeds, and why you as a Gamemaster should as well. ![]()
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